Rogue's Gloves
Artifact — Equipment
Mana Cost:
{2}
CMC 2
Set:
Jumpstart (JMP)
Rarity:
Uncommon
Standard
Commander
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
"Thievery requires subtlety, from the beginning of the heist to the end."
Deck Archetypes
Equipment
Spellslinger
It is an equipment that provides a draw on damage, fitting the equipment archetype and spellslinger due to its interact…