Suspicious Stowaway // Seafaring Werewolf
Creature — Human Rogue Werewolf // Creature — Werewolf
Set:
Innistrad: Midnight Hunt (MID)
Rarity:
Rare
Standard
Commander
This creature can't be blocked. Whenever this creature deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // This creature can't be blocked. Whenever this creature deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Deck Archetypes
Storm
Pillow Fort
It draws cards on damage and has day/night mechanics, with a strong card draw and interaction with turn state, fitting …