Suspicious Stowaway // Seafaring Werewolf

Suspicious Stowaway // Seafaring Werewolf

Creature — Human Rogue Werewolf // Creature — Werewolf
Set: Innistrad: Midnight Hunt (MID)
Rarity: Rare
Standard Commander
This creature can't be blocked.
Whenever this creature deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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This creature can't be blocked.
Whenever this creature deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Deck Archetypes
Storm Pillow Fort
It draws cards on damage and has day/night mechanics, with a strong card draw and interaction with turn state, fitting …