Double Jump // Flying Kick

Double Jump // Flying Kick

Instant // Instant
Mana Cost: {1}{U} // {1}{R} CMC 4
Colors: R U
Set: Teenage Mutant Ninja Turtles Eternal (TMC)
Rarity: Rare
Standard Commander
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
Fuse (You may cast one or both halves of this card from your hand.)
//
Target creature you control deals damage equal to its power to target creature an opponent controls.
Fuse (You may cast one or both halves of this card from your hand.)
Deck Archetypes
Midrange Storm
The card offers both a powerful effect and a fuse mechanic, allowing for flexible use. Its ability to create a 5/5 crea…