Mystic Might

Mystic Might

Enchantment — Aura
Mana Cost: {U} CMC 1
Colors: U
Set: Ice Age (ICE)
Rarity: Rare
Standard Commander
Enchant land you control
Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."
Deck Archetypes
Enchantress Ramp
Mystic Might is an aura that grants +2/+2 to creatures and has a cumulative upkeep that increases with age counters, ma…