Mystic Might
Enchantment — Aura
Mana Cost:
{U}
CMC 1
Colors:
U
Set:
Ice Age (ICE)
Rarity:
Rare
Standard
Commander
Enchant land you control
Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."
Deck Archetypes
Enchantress
Ramp
Mystic Might is an aura that grants +2/+2 to creatures and has a cumulative upkeep that increases with age counters, ma…