Catch // Release
Sorcery // Sorcery
Mana Cost:
{1}{U}{R} // {4}{R}{W}
CMC 9
Colors:
R
U
W
Set:
Dragon's Maze (DGM)
Rarity:
Rare
Standard
Commander
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice. Fuse (You may cast one or both halves of this card from your hand.)
Deck Archetypes
Stax
Superfriends
Fuses two halves to gain control and sacrifice permanents; fits stax and superfriends decks with control and sacrifice …